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OpaiTheSailorMan

2
Posts
A member registered May 29, 2023

Recent community posts

I see. Thank you for your interesting answer. I'm glad I understand the design of the controll.

Although off topic. I was convinced that hunger was adopted as a measure against slow walking in common roguelike games.

The operation of the A/B/C buttons was very complicated for me. It would be nice if the depth of the menu was increased by one so that the first one corresponds to the A/C selection.

Please take my opinion as an amateur's.